This blog contains a link to the video tutorial of Shelter.
As class sizes grow and student skill levels vary widely, traditional full-class games can unintentionally limit participation. Small-sided games offer a simple, effective way to increase engagement, create more meaningful skill practice, and support independence and sportsmanship in Physical Education—especially in Montessori environments and mixed-ability classes.
Today, I’m reintroducing the Montessori PE Black Holes lesson plan—not because the original didn’t work, but because this new version is so different, so much more engaging, and so much more fun that it has essentially become a brand-new game.
These three new lessons are part of an ongoing commitment to giving you fresh, integrated resources that bring movement and deep learning to your students.
At my school, we’ve also embraced something I wish more schools would adopt: an Inventors Fair we call Design for Good. Like the Science Fair, it is built on a process—this time, the Engineering Design Process.
It hit me like when my child’s teacher sees him after three months from summer break and says, “Wow, they’ve grown!” You knew they were growing, but you didn’t realize how much until someone else pointed it out. Those small incremental growth spurts go under the radar, just as the change in play occurred over the years.